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HELLMOUTHS
There is a damn good reason Star Sapphire is an influence on the Femme Fatales.

There is a damn good reason Star Sapphire is an influence on the Femme Fatales.

swinglargo:

Berlin: Die Sinfonie der Großstadt (1927) by director Walter Ruttmann
fennblr:

I’ll just post this here for some friends of mine. 

HE’S FUCKING BLIND, HOW?

fennblr:

I’ll just post this here for some friends of mine. 

HE’S FUCKING BLIND, HOW?

I had definitely forgotten there was hypnosis in G Gundam. Sorry, Rain…

Argh, where were you yesterday? :P

Argh, where were you yesterday? :P

redxfolder:

blackjackaught replied to your post: My Muse is dried up right now, so I guess I’m…

Striptease under hypnotic influence?


Holy crap, this is good stuff.

redxfolder:

imageblackjackaught replied to your post: My Muse is dried up right now, so I guess I’m…

Striptease under hypnotic influence?

Holy crap, this is good stuff.

Another in a long line of amazingly terrible hypnosis-themed villains of the Silver Age, Spellbinder isn’t just a bad guy who robs Gotham City. He’s a bad guy who robs using the power of Op Art.

While his costume may, to the un-trained eye, seem like it was stitched together carelessly from old clown rags, it’s actually a meticulously constructed piece of equipment that tricks even the Caped Crusader’s mind into believing he’s fighting for his life on a clock face or trying to keep balance on top of a speeding passenger train.

Until he gets socked in the face.

theniftyfifties:

Fate magazine, July 1954.

theniftyfifties:

Fate magazine, July 1954.

This is not the hypnotic mouse I was expecting…

mutantserp:

commission for wolf-moon

Wild guess…Watchdog?

mutantserp:

commission for wolf-moon

Wild guess…Watchdog?

The Liam and Liam action-figure set.

I’ve been playing a lot of Gotham City Imposters, as it’s an incredibly fun game for a Free To Play. The fast death-match pace reminds me of Quake or Team Fortress 1, the weapon choices are flexible and specialty gadgets add a lot of great ways to get to the kill-zones.
There’s also Psych Warfare, a capture the flag mode where you battle for a battery to power your propaganda machine. Once it’s active, the other team loses the ability to use weapons or gadgets and the world goes all swirly. Then, you hear “you should give up while you still have your dignity” and “your team is terrible, stop fighting” and other morale-sapping messages.

I’ve been playing a lot of Gotham City Imposters, as it’s an incredibly fun game for a Free To Play. The fast death-match pace reminds me of Quake or Team Fortress 1, the weapon choices are flexible and specialty gadgets add a lot of great ways to get to the kill-zones.

There’s also Psych Warfare, a capture the flag mode where you battle for a battery to power your propaganda machine. Once it’s active, the other team loses the ability to use weapons or gadgets and the world goes all swirly. Then, you hear “you should give up while you still have your dignity” and “your team is terrible, stop fighting” and other morale-sapping messages.